Reflections

When yet unknown events create tears and holes between space-times, it was discovered that our universe is just one of infinite reflective surfaces in the Prismatic Multiverse.

A research station is erected in deep space around the highest concentration of tears.

As the energy currents of these phenomena expand and threaten the status quo of the individual universes and space-times, an engineer built a spectral weapon with the help of his other existences in the Prismatic Multiverse.

This weapon, a creation of multiple reflective surfaces and space-times, can reflect of tears and match the chromatic signature of a hole to seal a part of the Prismatic Multiverses surface.

Setting this weapon on a mobile utility vehicle; the multiple existences of the engineer set out to return the universe to how it was before.

...

About

Made for the Godot Wild Jam #75.

Credits

game by jeffobert and jeremy

Additional Information

Input with mouse and keyboard, as well as gamepad is supported.

Default Key Binding


Action Mouse and Keyboard Gamepad
Menu ESC, F1 Start
Movement WASD Left-Stick
View Mouse Position Right-Stick
Shoot Space, Left-Mouse Right Trigger (Xbox RT)
Published 1 day ago
StatusPrototype
PlatformsHTML5
Authorsjeremy, Jeffobert
Made withGodot

Leave a comment

Log in with itch.io to leave a comment.